Pros and Cons
Pros:
- Very agile
- Very fast
- Good ramming capabilities
- Cheap to maintain. Due to its ~4k - 5k repair costs, it can make a profit even in a loss
Cons:
- Less acceleration than the T-50-2
- Larger silhouette from the side than the T-50-2
- Inadequate penetration for all it's guns. It has the third lowest penetration of all scouts with 2mm more penetration than the VK 28.01 (which has 110mm penetration)
- Worst view range out of all the Tier-6 Light Tanks
- Slows down a lot when going over fences or houses due to a "flat" track design
Performance
The MT-25 can be a very effect scout killer; unfortunately, its matchmaking (it regularly meets tier 10s) means that this role is very limited. It is too big for passive scouting, and has neither the acceleration, nor agility, for active scouting. Just like the Tetrarch , when the MT-25 moves over obstacles (fences, brick walls, etc.) it rapidly decelerates because of the way the suspension is designed.
The MT-25's guns are largely considered ineffective when compared to those of its opponents. The 57 mm ZiS-4 has decent accuracy but lacks both penetration and damage. Alternatively, The 37 mm automatic lacks accuracy, but does provide decent burst damage at the cost of a 45-second reload! Because of this, ramming should be considered a viable tactic to finish off wounded opponents.
Early Research
- The 57 mm ZiS-4 Gun carries over from the T-28. However, you can't mount it without upgrading the turret. Instead mount the 37 mm automatic SH-37 from the T-46.
- First, research the T-34M mod. 1941 Turret.
- Next, research the V-2-10 Engine, followed by the V-16 Engine. If you're concerned about using the stock engine while grinding the turret, research the first engine before the turret.
- Now, research the MT-25 reinforced Suspension.
- Finally, research the R-113 Radio.